Hope we can find a way to get this portable.Īdobe Animate might do the trick + Air SDK. The starter opens like the EXE on windows, but it will not find the content folder in my apk builds.
I also tried just running the SWF with the new DLC (before 2.5GB) after removing some videos (after 150MB) in hopes of just seing the Liru ERROR screen, but I keep seeing the same gray default window from the Harman starter, as if nothing was included. There must be a way to read the files from storage instead of packing the APK full. The content folders of the main game + DLC are over 4GB, so it seems that Android does not like apps over 2GB and will complain when trying to build and sign the app. The file starting the game is around 10MB~, so if you want to try yourself, try using that with Air SDK. I was able to extract the SWF starter for the game from the projector EXE file with ffdec. I have tried to create some Air SDK based ports but I guess using the CLI of it is not enough. The instructions on how to copy the DLC data, which we thought would be difficult a little, and the handling of bugs were resolved sooner than we expected. Click to expand.Following up here for the Android port. A little over two weeks have passed since the release.